TENDERFOOT RANK
This Page Last Updated on 08/06/2004

Troop Definition of
Requirements are in Red
NOTE: These requirements may be worked on simultaneously
with those for Second Class and First Class; however these ranks must be earned
in sequence.
- Present yourself to your leader, properly dressed, before
going on an overnight camping trip. Show the camping gear you will use. Show
the right way to pack and carry it. Scout must arrive
at the Scout Shack for a campout in Class B uniform (or Class A if required
for campout) with personal camping equipment properly packed in a duffle bag
or backpack. Scout must show the equipment they have packed and have all
Troop 12 essentials with them.
- Spend at least one night on a patrol or troop campout.
Sleep in a tent you have helped pitch. Scout must PROPERLY
pitch their tent with their tent partner and sleep in it on a Troop or
Patrol campout. Emerald Bay does not count for this requirement.
- On the campout, assist in preparing and cooking one of your
patrol's meals. Tell why it is important for each patrol member to
share in meal preparation and cleanup, and explain the importance of eating
together. Scout must ASSIST in preparing
and cooking a meal for their Patrol. Scout must be able to verbalize why it
is important for Patrol members to share meal preparation and clean up, and
why eating together is important.
- a. Demonstrate how to whip and fuse the ends of a rope. Scout
must whip and fuse the ends of a rope.
- b. Demonstrate you know how to tie the following
knots and tell what their uses are: two half hitches and the taut-line
hitch. Scout must tie a two half hitch and taut-line
hitch and give tell when to use each knot.
- Explain the rules of safe hiking, both on the
highway and cross-country, during the day and at night. Explain what to do
if you are lost. Scout must be able to verbalize the
rules of safe hiking including hiking on highways, cross-country, during the
day and night. Scout must also verbalize what to do if they are lost.
- Demonstrate how to display, raise, lower, and
fold the American flag. Scout must be able to show how
to display an American flag on a wall both vertically and horizontally, must
show how to raise an American flag to full and half staff, and lower the
American flag. If a flag pole is not available, the Scout must tell how to
raise and lower the American flag. Scout must also properly fold an American
flag.
- Repeat from memory and explain in your own words
the Scout Oath, Law,
Motto, and Slogan.
THIS REQUIREMENT IS SIGNED OFF AT THE
SCOUTMASTER'S CONFERENCE. Scout must be able to repeat from memory
the Scout Oath, Law, Motto, and Slogan AND be able to explain the meaning of
each in their own words.
- Know your patrol name, give the patrol yell, and
describe your patrol flag. Scout must be able to
verbalize their Patrol name and Patrol yell. Scout must also be able to describe
their Patrol flag. If a Patrol does not have a Patrol yell or flag, they
cannot complete this requirement.
- Explain why we use the buddy system in Scouting. Scout
must be able to verbalize the reasons we use the Buddy System in Scouting.
- a. Record your best in the following tests:
- Push-ups
- Pull-ups
- Sit-ups
- Standing long jump
- 1/4 mile walk/run
Scout must do as many Push-ups, Pull-ups,
and Sit-ups as possible. Scout must also measure how far they can jump in
the Standing long jump and record how long it takes them to walk / run 1/4
mile. These results must be recorded in their Scout Handbook.
- b. Show improvement in the activities listed in
requirement 10a after practicing for 30 days. Scouts
must practice
Push-ups, Pull-ups, Sit-ups, Standing long
jump, and 1/4 mile walk / run for at least 30 days. At the end of at least
30 days, Scout must demonstrate Push-ups, Pull-ups, Sit-ups, Standing long
jump, and 1/4 mile walk / run again showing improvement from the record in
Requirement 10a.
- Identify local poisonous plants; tell how to
treat for exposure to them. Scout must be able to
describe or point out local poisonous plants (Poison Oak and Stinging
Nettle) and tell how to treat for exposure to them.
- a. Demonstrate the Heimlich maneuver and tell
when it is used. Scout must be able to demonstrate the
Heimlich maneuver and tell when it should be used.
- b. Show first aid for the following:
- Simple cuts and scratches
- Blisters on the hand and foot
- Minor burns or scalds (first degree)
- Bites and stings of insects and ticks
- Poisonous snakebite
- Nosebleed
- Frostbite and sunburn
Scout must be able to tell proper first
aid for the injuries and conditions listed.
- Demonstrate scout spirit by living the Scout Oath (Promise)
and Scout Law in your everyday life. This Requirement
is done at the Scoutmaster's Conference. Scout must be able to recite the
Scout Oath and Law from memory and be able to give several examples from
their personal life at Scouts, at school, at home, or in the community that
show that they live the Scout Oath and Law in their everyday life. Scouts
who have three or more minor write ups or one or more major write ups or
have been charged or convicted of a crime in the previous three months will
not be signed off on this requirement.
- Participate in a Scoutmaster conference. Scout
must contact the Scoutmaster to arrange a Scoutmaster's Conference when all
Requirements for Tenderfoot EXCEPT 7, 13, 14, and 15 are
signed off by an authorized Adult or Scout.
- Complete your board of review. Scout
must CALL the Troop Advancement Chair AFTER COMPLETING
the Scoutmaster's Conference to arrange for a Board of Review.
NOTE: Alternate
Requirements for the Tenderfoot rank are available for Scouts with
physical or mental disabilities if they meet the criteria listed in the Boy
Scout Requirements book. (No. 33215F)
Please note that Requirement
15 - (Complete your Board of Review) MAY be done AFTER the Scout' has reached
age 18. All other requirements must be completed BEFORE the Scout's 18th
Birthday.
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